New Genres and Interactive Art

Related disciplines

New genres and interactive art span offerings in visual arts, film and media, and computer science to foster technical and digital literacy in the arts. Designed for experimentation, this initiative helps students establish digital proficiency while supporting the exploration of a wide range of new media forms and technologies. Courses of study might include visual programming, artificial intelligence, gaming, robotics, experimental animation, computer arts, experimental media design, data visualization, real-time interactivity, digital signal processing, cross-platform media environments, and mobile media development. Students are encouraged to coordinate these project-based investigations of the digital throughout their studies in the humanities, including literature, philosophy, politics, sociology, theatre, and writing.

New Genres and Interactive Art 2022-2023 Courses

Choreographing Light for the Stage

Component—Year

This course will examine the fundamentals of design, and how to both think compositionally and work collaboratively as an artist. The medium of light will be used to explore the relationship between art, technology, and movement. Discussion and experimentation will reveal how light defines and shapes an environment. Students will learn a vocabulary to speak about light and how to express their artistic ideas. Through hands-on experience students will practice installing, programing and operating lighting fixtures and consoles. The artistic and technical skills they build will then be demonstrated together by creating original lighting designs for the works developed in the Time Based Art course.

Faculty